![]() Coal no longer powers spaceships! Instead, they can use either radioactive ores or the new Liquid Erchius Fuel that now appears in Moon biomes.Moving between planets within a system is now free, while jumps to other systems require fuel in proportion to the distance traveled. Fuel costs for travel have been reworked. ![]() Each race’s ship has its own unique set of upgrades, giving players much more room to expand as they progress.Player ships now include an AI avatar specific to each race that gives access to the player’s techs, missions, 3D printer, and a variety of ship-related commands.Improvements to background parallaxes and sky coloration.Many changes to surface and underground terrain generation.New surface and underground mini biomes.Added rare Barren and Asteroid worlds with no monsters for large scale building.Added oceanic world types including tropical and arctic oceans, toxic and magma planets.Star and planet types correspond to difficulty levels, giving players access to progressively more extreme environments as they advance through the game.Sectors have been removed, so all stars are part of the same map.It contains more changes than we can list but below are some of the most obvious updates. After many months of work the winter update has finally been released.
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